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Steam Frame Beta adds Room View retention, mixed reality OpenXR support

, 8 items in Spatial Computing, 4 min read

In this digest (8 items)

Steam Frame Beta now lets you keep your Room View when viewing remote frames or overlays streamed from your PC. It also adds mixed reality support to OpenXR titles and will include Chroma Key passthrough when the Steam Link update drops.

Key points

  • Room View is retained while viewing remote frames/overlays streamed from PC.

  • Mixed reality support added for OpenXR titles.

  • Chroma Key passthrough will arrive with the Steam Link update.

Sources

SteamVR new chroma key pipeline enables Room View on Vision Pro

SteamVR forced its new chroma key pipeline to activate Room View on the Vision Pro. Valve is using this method to enable PCXR for all headsets that support Steam VR Link.

Key points

  • SteamVR rendered its new chroma key pipeline to activate Room View on Vision Pro.

  • Valve aims to enable PCXR for all headsets that have Steam VR Link.

Sources

LODGE XR Talk Vol.45 announces four content pieces and open-call exhibit

LODGE XR Talk Vol.45 announces four pieces of content and an open-call exhibit for Tuesday 11/17 evening. The items are 3DGS/4DGS Viewer, Korogarium (ELF-MN1 version), SpatialGlass, and 8K VR180 movies of the past, with free admission.

Key points

  • Date: Tuesday, 11/17 evening.

  • Content: 3DGS/4DGS Viewer, Korogarium (ELF-MN1 version), SpatialGlass, 8K VR180 movies, plus an open-call exhibit.

Sources

Xperia 1 II UniXNU port GPU driver stable to boot Dusklight

Xperia 1 II UniXNU port GPU driver is stable enough to boot Dusklight. Stability achieved after removing the unified SMMU hack and splitting tables per process.

Key points

  • GPU driver on Xperia 1 II UniXNU port stable enough to boot Dusklight

  • Removed the unified SMMU hack in upstream and split tables per process

Sources

Meta VR Glasses e-book announced with eye and hand interaction guide

Meta VR Glasses e-book announced, teaching eye and hand interactions, testing without hardware, and performance optimization with Unity’s XR tools. It lists covered technologies and sections.

Key points

  • Content: XRI, OpenXR, Quad Views, foveated rendering, Unity

  • Guidance: set up eye and hand interactions, test without hardware, optimize performance with Unity’s XR tools

Sources

Gentle Monster AI glasses slated for December release

Gentle Monster is planning to release AI smart glasses in December. The company has previously announced collaborations with Google and other partners.

Key points

  • Release: AI smart glasses scheduled for December.

  • Partnerships: Prior collaborations announced with Google and others.

Sources

Amazon Bee Frontier adds daily recap feed

Amazon Bee Frontier creates a private Instagram-style feed that merges photos, calendar entries, conversations and events into a daily recap. It lets you scroll back to see a panel you spoke on and a photo from an afternoon talking tech.

Key points

  • Daily recap combines photos, calendar, conversations, events

  • Scrolling shows past panels and tech talk photos

Sources

Sand3D releases 100,000 code-generated 3D assets

Sand3D open-sourced with around 100,000 3D assets built by code, covering everyday objects, mechanical parts, and moving-part models. It also lets AI build 3D models using Python code.

Key points

  • Open-sourced Sand3D includes about 100,000 code-generated 3D assets.

  • AI can build 3D models with Python code.

Sources