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Spatial Computing4 min read624 words

🤖 WebXR - Quest 3 Interaction

👁️0reads (human + AI)🤖0AI ingestions

🤖 WebXR - Quest 3 Interaction

This article details a method for detecting kicks and stomps in WebXR on a Meta Quest 3 headset using on-device machine learning and WebSockets for communication. Haptic feedback is also incorporated.

Key Points:

• Ankle-mounted modules detect kicks and stomps.

• On-device Edge Impulse model processes sensor data.

• WebSockets transmit results to the headset.

• Haptic feedback enhances user experience.

🔗 Resources:

Brilliant Sole ↗ - WebXR interaction development

A-Frame VR ↗ - WebXR framework

Concrete SciFi ↗ - Sensor modules

Edge Impulse ↗ - On-device machine learning

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💡 Game Development - Phasmophobia's Fear Mechanics

This article briefly discusses a live stream exploring the design of fear in the game Phasmophobia, using the Unity game engine.

Key Points:

• Unity's role in building Phasmophobia's fear elements.

• Live Q&A session with the developer.

🔗 Resources:

Unity Games ↗ - Game development platform

Ben Lavender ↗ - Phasmophobia developer

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🚀 3D Scanning - Revopoint Miraco 3D Scanner

This article announces an upcoming video showcasing the Revopoint Miraco 3D scanner used to create a town trophy.

Key Points:

• Revopoint Miraco 3D scanner review video.

• 3D scanning of a statue for a town trophy.

🔗 Resources:

Revopoint 3D ↗ - 3D scanner manufacturer

Lee Merie 3D ↗ - 3D scanning and related projects.

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🤖 Robotics - Slamcore Hiring

This article announces job openings at Slamcore for a Lead Research Engineer specializing in SLAM and state estimation.

Key Points:

• Open position for a Lead Research Engineer.

• Focus on SLAM and state estimation for robotics.


🚀 Robotics - SenseGlove at ICRA 2025

This article announces SenseGlove's attendance at the ICRA 2025 conference.

Key Points:

• SenseGlove will be present at ICRA 2025.

• Future updates on SenseGlove technology will be shared.

🔗 Resources:

SenseGlove ↗ - Haptic glove technology

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✨ Metaverse - Somnium Space Wearables

This article describes a system in Somnium Space allowing creators to sell wearable items for avatars.

Key Points:

• Wearable creation and sales system.

• Creators receive 95% of the sales.

🔗 Resources:

Somnium Space ↗ - Metaverse platform

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🤖 3D Graphics - Instanced Skeleton Renderer

This article describes a free, open-source skeleton renderer for three.js that uses instanced meshes and custom shaders.

Key Points:

• Instanced mesh and custom shaders for efficient rendering.

• Simplified skeleton preview restyling.

🔗 Resources:

Three.js ↗ - JavaScript 3D library

Sketchpunk Labs ↗ - Instanced Skeleton Renderer

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✨ Metaverse - MawariXR Meme Contest

This article announces a meme contest hosted by MawariXR.

Key Points:

• Ongoing meme contest on MawariXR Discord.

• New materials and announcements coming soon.


✨ Data - Foursquare OS Places Dataset Release

This article announces the May release of the Foursquare OS Places dataset, available on various platforms.

Key Points:

• New operational models: Profanity Detection, Open/Closed Detection, and GeoSummarization.

• Data available on Hugging Face, Snowflake, KineticaHQ, and S3.

🔗 Resources:

Foursquare ↗ - Location data provider

Hugging Face ↗ - Machine learning platform

Snowflake ↗ - Data cloud platform

KineticaHQ ↗ - Real-time analytics database

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💡 Consumer Behavior - Coachella Attendance and Spending

This article analyzes consumer spending patterns related to Coachella attendance.

Key Points:

• Hotel visits decreased, while grocery and retail visits increased.

• Shift towards budget-friendly choices among Gen Z and families.

🔗 Resources:

Placer.ai ↗ - Location analytics

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Drix10
Written by Drix10

Co founder @ PartPilot | 1 x Acquired Founder | Canopy @ f.inc | Cybersec @ DSU | 2x International Hackathon 🏆. Read more on drix10.com.