🤖 WebXR - Quest 3 Interaction
This article details a method for detecting kicks and stomps in WebXR on a Meta Quest 3 headset using on-device machine learning and WebSockets for communication. Haptic feedback is also incorporated.
Key Points:
• Ankle-mounted modules detect kicks and stomps.
• On-device Edge Impulse model processes sensor data.
• WebSockets transmit results to the headset.
• Haptic feedback enhances user experience.
🔗 Resources:
• Brilliant Sole ↗ - WebXR interaction development
• A-Frame VR ↗ - WebXR framework
• Concrete SciFi ↗ - Sensor modules
• Edge Impulse ↗ - On-device machine learning
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💡 Game Development - Phasmophobia's Fear Mechanics
This article briefly discusses a live stream exploring the design of fear in the game Phasmophobia, using the Unity game engine.
Key Points:
• Unity's role in building Phasmophobia's fear elements.
• Live Q&A session with the developer.
🔗 Resources:
• Unity Games ↗ - Game development platform
• Ben Lavender ↗ - Phasmophobia developer
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🚀 3D Scanning - Revopoint Miraco 3D Scanner
This article announces an upcoming video showcasing the Revopoint Miraco 3D scanner used to create a town trophy.
Key Points:
• Revopoint Miraco 3D scanner review video.
• 3D scanning of a statue for a town trophy.
🔗 Resources:
• Revopoint 3D ↗ - 3D scanner manufacturer
• Lee Merie 3D ↗ - 3D scanning and related projects.
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🤖 Robotics - Slamcore Hiring
This article announces job openings at Slamcore for a Lead Research Engineer specializing in SLAM and state estimation.
Key Points:
• Open position for a Lead Research Engineer.
• Focus on SLAM and state estimation for robotics.
🚀 Robotics - SenseGlove at ICRA 2025
This article announces SenseGlove's attendance at the ICRA 2025 conference.
Key Points:
• SenseGlove will be present at ICRA 2025.
• Future updates on SenseGlove technology will be shared.
🔗 Resources:
• SenseGlove ↗ - Haptic glove technology
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✨ Metaverse - Somnium Space Wearables
This article describes a system in Somnium Space allowing creators to sell wearable items for avatars.
Key Points:
• Wearable creation and sales system.
• Creators receive 95% of the sales.
🔗 Resources:
• Somnium Space ↗ - Metaverse platform
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🤖 3D Graphics - Instanced Skeleton Renderer
This article describes a free, open-source skeleton renderer for three.js that uses instanced meshes and custom shaders.
Key Points:
• Instanced mesh and custom shaders for efficient rendering.
• Simplified skeleton preview restyling.
🔗 Resources:
• Three.js ↗ - JavaScript 3D library
• Sketchpunk Labs ↗ - Instanced Skeleton Renderer
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✨ Metaverse - MawariXR Meme Contest
This article announces a meme contest hosted by MawariXR.
Key Points:
• Ongoing meme contest on MawariXR Discord.
• New materials and announcements coming soon.
✨ Data - Foursquare OS Places Dataset Release
This article announces the May release of the Foursquare OS Places dataset, available on various platforms.
Key Points:
• New operational models: Profanity Detection, Open/Closed Detection, and GeoSummarization.
• Data available on Hugging Face, Snowflake, KineticaHQ, and S3.
🔗 Resources:
• Foursquare ↗ - Location data provider
• Hugging Face ↗ - Machine learning platform
• Snowflake ↗ - Data cloud platform
• KineticaHQ ↗ - Real-time analytics database
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💡 Consumer Behavior - Coachella Attendance and Spending
This article analyzes consumer spending patterns related to Coachella attendance.
Key Points:
• Hotel visits decreased, while grocery and retail visits increased.
• Shift towards budget-friendly choices among Gen Z and families.
🔗 Resources:
• Placer.ai ↗ - Location analytics
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