πΊοΈ Geography - Volcanic Nine
This article details the creation of a map highlighting nine significant volcanoes, including the Volcanic Seven Summits, Mauna Kea, and Mount Etna. The rationale behind including Mauna Kea and Etna is also discussed.
Key Points:
β’ Includes the Volcanic Seven Summits.
β’ Adds Mauna Kea for its unique height from base to peak.
β’ Includes Mount Etna due to debate over Elbrus's continental classification.
π Resources:
β’ Lawrence Kim β - Creator of the map
β’ Very Good Maps β - Map creator's account
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βοΈ Law - Prosecutor Demotions
This article discusses the demotion of key prosecutors by Ed Martin, analyzing the potential motives and strategic implications of this action.
Key Points:
β’ Demotions were enacted by Ed Martin, not Bondi.
β’ Initial reactions questioned the decision's wisdom.
β’ Subsequent analysis suggests a well-founded strategic motive.
π Resources:
β’ Marta Lyall β - Commentator on the event
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π Tools - OpenUSD Training
This article announces the availability of free OpenUSD training resources.
Key Points:
β’ Free OpenUSD training curriculum is available.
β’ Curriculum covers foundational OpenUSD knowledge.
β’ Live training opportunities are available at GTC25.
π Resources:
β’ NVIDIA Omniverse β - OpenUSD training curriculum
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β¨ Features - Immersity AI Depth Animations
This article describes Immersity AI, a tool enabling easy depth animations from photos.
Key Points:
β’ Animates photos using various depth animation styles.
β’ Exports to multiple platforms.
β’ Allows sharing with teammates.
π Resources:
β’ Immersity AI β - AI-powered animation tool
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π€ Game Development - Cursor AI and Godot Engine Integration
This article highlights the effective use of Cursor AI with Sonnet 3.7 for scripting simple games within the Godot Engine.
Key Points:
β’ Seamless workflow between coding and 3D world-building.
β’ Efficient for creating simple games.
β’ Enables "vibe coding" and "vibe 3D world-building".
π Resources:
β’ Cursor AI β - AI-assisted coding tool
β’ Godot Engine β - Open-source game engine
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π€ Game Development - Unreal Engine Migration
This article points to resources for developers transitioning projects to Unreal Engine.
Key Points:
β’ Provides a crash course on core Unreal Engine concepts.
β’ Presented by Epic Games' Matt Oztalay.
β’ Aimed at streamlining the migration process.
π Resources:
β’ Unreal Engine β - Game engine
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π‘ Tips - AWE USA 2025 Deadlines
This article lists key deadlines for AWE USA 2025.
Key Points:
β’ Super Early Bird registration ends March 13.
β’ Activations, Auggie Awards, and Startup Pitches have upcoming deadlines.
β’ Multiple opportunities for participation.
π Resources:
β’ AWE XR β - AWE USA 2025 event
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π Tools - Boxtree Builder
This article provides a direct link to the Boxtree Builder and notes software compatibility requirements.
Key Points:
β’ Direct link to Boxtree Builder provided.
β’ Requires the latest v0.18 Table Space release.
β’ Allows linking builder accounts to the game for viewing saved creations.
π Resources:
β’ Boxtree Builder β - 3D building tool
π‘ Tips - Client Acquisition Strategies
This article describes two client acquisition strategies being tested.
Key Points:
β’ Signing up for freelance platforms in France.
β’ Launching a Google Ads campaign targeting visionOS developers.
π€ Programming - Porting Elite to Node.js and Three.js
This article details the porting of the classic game Elite from 6502 Assembly to Node.js and Three.js using Grok3 and Claude 3.7.
Key Points:
β’ Successful porting of 38K lines of assembly code.
β’ Rapid prototype development using Grok3 and Claude Code.
β’ Demonstrates the capabilities of Grok3 and Claude Code.
π Resources:
β’ Three.js β - JavaScript 3D library
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