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HALO — Perceptive Humanoid Motion released, 91% success

, 8 items in Computer Vision and AI Applications, 4 min read

In this digest (8 items)

HALO — Perceptive Humanoid Motion from Simulation was released and achieved 91% success in 360 physical trials. The system runs fully onboard and the paper, code, and project page are live.

Key points

  • Trained entirely on synthetic data from 1,000 procedurally generated homes.

  • Zero-shot deployment in 6 unseen real environments with 91% success across 360 physical trials.

Sources

XMimic trains one policy on 40 LAFAN1 clips in 54 seconds

XMimic trains one policy on all 40 LAFAN1 clips in 54 seconds using 4 H100 GPUs. It is 3.5× faster than BlinkMimic and 85× faster than SuperMimic.

Key points

  • Trains one policy on all 40 LAFAN1 clips in 54 seconds on 4 H100s.

  • 3.5× faster than BlinkMimic and 85× faster than SuperMimic.

Sources

MedHEB benchmark released with 107 tasks and MedEmb baseline

MedHEB introduces a unified benchmark covering 107 retrieval tasks from 54 datasets across image, volume, and text modalities. It evaluates embedding models on modality-bridging and region-level retrieval, revealing uneven performance. The authors also release MedEmb, an MLLM-based reference embedding model trained on the MedHEB ID split.

Key points

  • Benchmark includes 107 retrieval tasks from 54 datasets across three evidence axes.

  • Provides MedEmb, a reproducible baseline model for 2D-3D-text medical retrieval.

Sources

s³ multi-agent RL paper shows 166% gain, 3x scaling

s³ multi-agent RL lets LLM swarms self-organize and beat best-of-N sampling, improving token efficiency and success rate by up to 166%. The approach scales to swarms up to three times larger than trained.

Key points

  • Asynchronous multi-agent training with no prescribed roles yields emergent coordination and communication protocols.

  • Improves token efficiency and success rate over compute-balanced baselines by as much as 166% and generalizes to up to 3× larger swarms.

Sources

OpenAI March 2028 RSI target, Anthropic 2027 RSI target

OpenAI claims it will achieve recursive self-improvement by March 2028. Anthropic employees say they aim for the same capability by 2027.

Key points

  • OpenAI on track to achieve RSI by March 2028

  • Anthropic employees on track to achieve RSI by 2027

Sources

Ctrl-F Force as an Interface for Humanoid Loco-Manipulation announced

Ctrl-F is introduced as a force-based interface for humanoid locomotion and manipulation. It addresses the underspecified interaction of reference motion by adding force.

Key points

  • Ctrl-F: Force as an Interface for Humanoid Loco-Manipulation.

  • Reference motion tells a humanoid where to move, but leaves the interaction underspecified.

Sources

INTERACT Learning Interaction-Aware World Dynamics paper released

INTERACT: Learning Interaction-Aware World Dynamics from Driving Videos is released as arXiv:2611.02526, a three-stage object-centric model. It learns recurrent slots from unlabeled videos, infers latent ego actions, and distills predictions into a trajectory planner, achieving state-of-the-art results on NAVSIM with better collision metrics.

Key points

  • Three-stage framework: slot-based scene representation, latent ego action inference, trajectory planner distillation.

  • State-of-the-art performance on NAVSIM, with improvements in safety-critical collision metrics.

Sources

SeMo3D unifies 3D generation, editing, and completion

SeMo3D introduces a unified approach for 3D generation, editing, and completion using a Selective Modeling paradigm. The paper proposes region-selective denoising training and an Omni3DiT diffusion transformer that handles image, text, and point guidance. Experiments on three benchmarks show SeMo3D surpasses state-of-the-art methods on all tasks.

Key points

  • Authors: Xiaokun Sun, Jian Yang, Zhenyu Zhang.

  • ArXiv ID: 2611.02568 (cs.CV).

  • Introduces Selective Modeling to synthesize a designated region while preserving the rest.

  • Proposes Omni3DiT, a multi-condition 3D diffusion transformer.

Sources