AR VR Professionals and Community5 min read868 words

🤖 Technical - Immediate-Mode UI Renderer for Unity

👁️0reads (human + AI)🤖0AI ingestions

🤖 Technical - Immediate-Mode UI Renderer for Unity

Immediate-mode UI renderer for Unity. You call the drawing API each frame and flush — no GameObject hierarchy, no retained UI tree. This approach allows for more efficient rendering and better performance.

Key Points:
• Immediate-mode UI rendering eliminates the need for a GameObject hierarchy and retained UI tree.
• The drawing API is called each frame, allowing for more efficient rendering.
• This approach improves performance and reduces overhead.

🔗 Resources:
Original post ↗ - Immediate-mode UI renderer for Unity
NowUI ↗ - Immediate-mode UI renderer for Unity


🚀 Tools - DeepSeek v4 Flash Vision Exp

Run DeepSeek v4 Flash Vision Exp on your 2x @NVIDIAAI DGX Sparks - Native image support! - Same robust production-ready repo - 1M context - 2,331,430 KV cache - Same decode speeds as before

Key Points:
• DeepSeek v4 Flash Vision Exp supports native image processing.
• The tool uses a robust production-ready repository.
• It achieves 1M context and 2,331,430 KV cache.
• Decode speeds remain the same as before.

🔗 Resources:
Original post ↗ - DeepSeek v4 Flash Vision Exp
DeepSeek v4 Flash Vision Exp ↗ - DeepSeek v4 Flash Vision Exp


🚀 Tools - Active Relayers Metric

We added a new metric to privacy protocol pages on L2BEAT: Active Relayers It counts the unique relayer addresses observed in relayed withdrawals over the past 30 days. Live now for @TornadoCash and @0xprivacypools , with @RAILGUN_Project coming soon.

Key Points:
• L2BEAT introduces a new metric: Active Relayers.
• The metric counts unique relayer addresses in relayed withdrawals.
• It covers the past 30 days.
• The metric is live for @TornadoCash and @0xprivacypools.

🔗 Resources:
Original post ↗ - Active Relayers Metric

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- Active Relayers Metric


🚀 Tools - Unseen VR Experience

Some people on the Internet said.. that Unseen - Chorus protocol is like #IronLung and #IronNest have a VR baby? I wish to have a fraction of they visibility You can now experience UNSEEN for FREE with Meta’s Try Before You Buy feature!

Key Points:
• Unseen VR Experience is now available for free.
• The experience uses Meta’s Try Before You Buy feature.
• It allows users to try Unseen for free.

🔗 Resources:
Original post ↗ - Unseen VR Experience
Unseen VR Experience ↗ - Unseen VR Experience


🚀 Tools - Building Cloud-Native GIS Workflows

Zoom Webinar 'Building Cloud-Native GIS Workflows with GeoLibre' Time: Sep 3, 2026 04:00 PM Amsterdam

Key Points:
• The webinar focuses on building cloud-native GIS workflows.
• It uses GeoLibre.
• The webinar takes place on Sep 3, 2026, at 04:00 PM Amsterdam.

🔗 Resources:
Original post ↗ - Building Cloud-Native GIS Workflows
GeoLibre ↗ - GeoLibre


🚀 Tools - Portolan CLI Release

Release v0.8 of Portolan CLI - A CLI tool for managing cloud-native geospatial data https://cli.portolan-sdi.org ↗ https://github.com/portolan-sdi/portolan-cli/releases/tag/v0.8.0… ↗

Key Points:
• Portolan CLI has released version 0.8.
• The tool manages cloud-native geospatial data.
• It is available at https://cli.portolan-sdi.org ↗.

🔗 Resources:
Original post ↗ - Portolan CLI Release
Portolan CLI ↗ - Portolan CLI


🤖 History - Coined Term "Artificial Intelligence"

Over 70 years ago today, the term “artificial intelligence” was coined in a conference proposal: https://stanford.io/2WJJJGN ↗

Key Points:
• The term "artificial intelligence" was coined 70 years ago.
• It was proposed in a conference proposal.
• The proposal is available at https://stanford.io/2WJJJGN ↗.

🔗 Resources:
Original post ↗ - Coined Term "Artificial Intelligence"

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- Coined Term "Artificial Intelligence"


🚀 Tools - Task SAR

Task SAR, receive imagery, classify targets at a forward position. Full loop in minutes. Proven by tactical operators at military exercises like NATO Cold Response and ORION 2026. Also operates as a redundant ground segment node.

Key Points:
• Task SAR receives imagery and classifies targets.
• It operates at a forward position.
• The full loop takes minutes.
• It has been proven by tactical operators.

🔗 Resources:
Original post ↗ - Task SAR

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- Task SAR


🚀 Tools - DeepSeek-V4-Flash-Vision-Exp

DeepSeek-V4-Flash-Vision-Exp is live on 2x @NVIDIAAI DGX Sparks Native image support, vLLM TP2, DSpark speculative decode + nvfp4_ds_mla KV. On just 2 Sparks: 1M-token context 2.79M-token KV pool 80 tok/s peak decode (counting), ~52 code, ~33 prose single

Key Points:
• DeepSeek-V4-Flash-Vision-Exp is live on 2x @NVIDIAAI DGX Sparks.
• It supports native image processing.
• The tool uses vLLM TP2 and DSpark speculative decode.
• It achieves 1M-token context and 2.79M-token KV pool.

🔗 Resources:
Original post ↗ - DeepSeek-V4-Flash-Vision-Exp
DeepSeek-V4-Flash-Vision-Exp ↗ - DeepSeek-V4-Flash-Vision-Exp


🎮 Gaming - 56 Hours of Final Fantasy XVI

56 hours of Final Fantasy XVI. Still thinking about the characters, the story, the mechanics, the epicness. One hour of God of War Ragnarök and I was checked out by minute 5. Just me?

Key Points:
• The author has spent 56 hours playing Final Fantasy XVI.
• They are still thinking about the game.
• They compare it to God of War Ragnarök.

🔗 Resources:
Original post ↗ - 56 Hours of Final Fantasy XVI

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- 56 Hours of Final Fantasy XVI

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Drishtant Ghosh (Drix10)
Written by Drishtant Ghosh (Drix10)About

AI Engineer & Serial Founder | Canopy @ f.inc | 1x Acquired Founder | Researching autonomous agent pipelines, cybersecurity, and system architecture. Read more on drix10.com.