🎮 Game Development - In-Game Menu Localization
This outlines the current development status of an in-game menu, covering its implementation and a consideration for localization.
Key Points:
• The base model and logic for the in-game menu are complete.
• Texture and shader refinement are pending.
• The menu is structured to support localization.
🔗 Resources:
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🤖 Robotics - AI in Quadrupedal Robots
This details Beni, a quadrupedal robot by Mondorobotics, highlighting its capabilities in autonomous navigation and object tracking, achieved through reinforcement learning.
Key Points:
• Beni performs flips and navigates autonomously.
• It tracks moving subjects.
• Reinforcement learning in simulation at scale enables its behavior.
🚀 Implementation:
- Utilize reinforcement learning for training robot behaviors.
- Conduct training at scale within simulation environments.
- Optimize robot actions through iterative practice.
🔗 Resources:
• Mondorobotics ↗ - Company developing the Beni robot.
• Beni Robot in Action ↗ - Video demonstration of Beni's capabilities.
💡 Engineering Environments - Research and Development Spaces
This discusses the challenges of creating dedicated "playroom" or "garage" environments for engineering work, contrasting corporate and academic settings.
Key Points:
• Establishing dedicated creative spaces within companies is challenging.
• Universities historically provided environments for practical development.
• Current university budget constraints limit these initiatives.
• Industry collaboration may offer a solution for creating such spaces.
🔗 Resources:
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