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AR VR Professionals and Community2 min read247 words

🤖 Multiplayer Game Development - VR Foundations

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🤖 Multiplayer Game Development - VR Foundations

This article discusses the fundamental concepts of multiplayer game development. It highlights the focus on social VR environments. The content is derived from a session on building multiplayer experiences.

Key Points:
• The session covers core principles for creating multiplayer games.

• It specifically addresses foundations for social VR applications.

• Practical application is demonstrated through a spinner battle game.

🚀 Implementation:

  1. Understand Multiplayer Architectures: Grasp client-server and peer-to-peer models.
  2. Implement Network Synchronization: Coordinate game states across multiple clients.
  3. Design Social VR Interactions: Develop features for user interaction in virtual reality.

🔗 Resources:
Tevfik Ufuk ↗ - Lead for multiplayer game development discussions
Meta Horizon Start Program ↗ - Program for social VR development
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✨ Maya Shaders - Custom Eye Real-Time Rendering

This article describes a custom real-time eye shader developed for Maya's viewport. It highlights the shader's capabilities and design principles. The shader aims to provide extensive customization for character artists.

Key Points:
• The shader operates in real-time within the Maya viewport.

• It utilizes a single shader and a single geometry for rendering.

• Multiple presets and extensive customization options are available.

🔗 Resources:
Sergi Caballer ↗ - Creator of the custom Maya eye shader


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Drix10
Written by Drix10

Co founder @ PartPilot | 1 x Acquired Founder | Canopy @ f.inc | Cybersec @ DSU | 2x International Hackathon 🏆. Read more on drix10.com.