🤖 AI Game Development - Rapid Prototyping
This article describes building the classic arcade game Asteroids using an AI model. It demonstrates how AI can quickly generate a basic game version from a simple prompt, enabling rapid prototyping.
Key Points:
• AI models like Gemini accelerate game development.
• A simple prompt can generate functional game code.
• This approach supports rapid prototyping of arcade titles.
🚀 Implementation:
- Select an AI model for code generation.
- Input a concise prompt detailing game requirements.
- Review generated code and assets.
- Run the basic game version for initial testing.
🔗 Resources:
• skool.com/ai-craft/aster ↗ - Guide on building Asteroids with AI

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🚀 Generative AI - Hackathon & Workshops
This article announces a hackathon focused on 3D generative AI and generative media. It highlights collaborations with specialized AI platforms and upcoming online workshops.
Key Points:
• The event focuses on 3D Generative AI applications.
• Collaborations involve Tripo AI for 3D generation and Fal for generative media.
• Online workshops are available.
🔗 Resources:
• Tripo AI ↗ - Powerhouse behind 3D GenAI
• fal ↗ - Platform for generative media AI
• SIGGRAPH ↗ - Host of the Worlds in Action Hack 2026

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🤖 Motion Capture - VRChat/Unity3D Performance Optimization
This article discusses optimizing a VMotion system for VRChat and Unity3D environments. It describes the development of a lighter, faster version of the system.
Key Points:
• A lite version achieved approximately 40% performance improvement.
• Optimization involved removing non-essential features.
• The system operates within VRChat and Unity3D.
• An identified jitter issue requires resolution.
🚀 Implementation:
- Identify performance bottlenecks in the existing system.
- Refactor the system to create a streamlined, lite version.
- Conduct performance benchmarks to quantify improvements.
- Implement fixes for identified stability issues like jitter.
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