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AR VR Companies and Development3 min read437 words

🚀 AR Development - Audio Messaging Lens

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🚀 AR Development - Audio Messaging Lens

This article introduces bubblin (v1), an AR lens designed for audio messaging. Users can leave or discover audio messages within the real world.

Key Points:

• bubblin (v1) is an AR Lens for audio message creation and discovery.

• The application allows users to place audio "bubbles" in physical locations.

• It is currently available on Spectacles (2024) devices.

🔗 Resources:

bubblin v1 Announcement ↗ - Release details for the new AR audio messaging lens.

Spectacles for Developers ↗ - Resources and information for Spectacles developers.

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✨ VR/AR - 3D Organon Web Platform

This article announces the 3D Organon Web platform, a new development from 3D Organon. It will be showcased at the Anatomical Society Summer Meeting 2026.

Key Points:

• The 3D Organon Web platform represents a new development for anatomical study.

• It offers a web-based access point for 3D Organon content.

• The platform will be demonstrated at the Anatomical Society Summer Meeting 2026.

🔗 Resources:

3D Organon Web ↗ - Information about the new web-based anatomy platform.

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💡 VR Design - Embodiment vs. Immersion

This article discusses core concepts in VR design, differentiating between embodiment and immersion. It argues for the importance of embodiment in creating effective virtual experiences.

Key Points:

• Embodiment in VR refers to the feeling of owning a virtual body.

• Immersion describes the sense of being present within a virtual environment.

• The distinction between these concepts impacts effective VR experience design.

🔗 Resources:

Road to VR Article ↗ - Article exploring embodiment versus immersion in VR design.

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🤖 AR Development - CLAD in Lens Studio Access

This article outlines the process for developers to access CLAD within Lens Studio. It details how developers can build projects and gain access to Spectacles devices pre-launch.

Key Points:

• Developers can build with CLAD using Lens Studio.

• Access to Spectacles devices is available for developers pre-launch.

• An application process is required for device access.

🚀 Implementation:

  1. Develop with CLAD in Lens Studio: Create projects using the CLAD framework within Lens Studio.
  2. Apply for Device Access: Submit an application for pre-launch access to Spectacles devices.
  3. Utilize Physical Devices: Access devices at a designated location to test projects.

🔗 Resources:

Spectacles Developers CLAD Access ↗ - Information and application for CLAD device access.

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Drix10
Written by Drix10

Co founder @ PartPilot | 1 x Acquired Founder | Canopy @ f.inc | Cybersec @ DSU | 2x International Hackathon 🏆. Read more on drix10.com.