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🚀 Animation Pipeline - iPhone Mocap to UE5

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🚀 Animation Pipeline - iPhone Mocap to UE5

This article details a technical pipeline for converting iPhone motion capture data into animations for the Unreal Engine 5 skeleton. It describes how this process significantly reduces production time and costs for high-quality animation.

Key Points:

• Use an iPhone for recording motion capture data.

• Convert captured mocap data to a UE5 skeleton format.

• Reduce the time required for animation production.

• Achieve professional animation quality at a lower cost.

🚀 Implementation:

  1. Record motion capture data using an iPhone.
  2. Convert the recorded data to a UE5 skeleton.
  3. Utilize Cascadeur 3D for animation processing.

🔗 Resources:

Cascadeur ↗ - 3D animation software.

QuickMagic ↗ - Tool for mocap conversion.


✨ Smart Contact Lenses - Display Technology Advancement

This article covers recent developments in smart contact lens technology, specifically highlighting progress achieved through a new partnership. The focus is on advancements in integrating display solutions into these lenses.

Key Points:

• Smart contact lens technology shows development.

• A partnership enhances display integration efforts.

• Displays are critical components for lens functions.

🔗 Resources:

Road to VR article ↗ - Information on smart contact lenses.

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Drix10
Written by Drix10

Co founder @ PartPilot | 1 x Acquired Founder | Canopy @ f.inc | Cybersec @ DSU | 2x International Hackathon 🏆. Read more on drix10.com.