š¤ Medical Imaging - Epilepsy Care with BrainSTORMĀ®
This article describes the BrainSTORMĀ® system for integrating and visualizing multi-modal medical imaging data to improve epilepsy care. It focuses on pre-surgical planning and post-implantation analysis.
Key Points:
⢠Integrates various imaging modalities (MRI, CT, fMRI, DTI, MEG, sEEG) into a single XR model.
⢠Enables visualization and planning of sEEG electrode placement for improved surgical precision.
⢠Facilitates post-sEEG implantation analysis for enhanced diagnostic accuracy.
š Resources:
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š Engineering Education - Tinkercad and Future Skills
This article highlights the use of Tinkercad in engineering education, emphasizing the development of precision and problem-solving skills for future professionals.
Key Points:
⢠Equips students with essential engineering skills using Tinkercad.
⢠Fosters precision and problem-solving abilities crucial for future careers.
⢠Prepares students to meet the high expectations of future clients.
š Resources:
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⨠Virtual Reality - Combating Loneliness in Senior Care
This article discusses the use of HTC VIVE and Mynd Immersive's virtual reality experiences to address loneliness and social isolation among seniors.
Key Points:
⢠Provides engaging and immersive experiences for seniors.
⢠Offers opportunities for social connection and interaction.
⢠Enhances quality of life and promotes active engagement.
⨠Game Development - New Character Reveal: Captain Rose
This article introduces Captain Rose, a new character in the game Atomic Picnic, highlighting her unique abilities and gameplay mechanics.
Key Points:
⢠Features a jetbelt for flight and combat.
⢠Uses a unique mechanic that converts healing into damage.
⢠Deals increased damage while airborne.
š Resources:
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š Game Development - Marble Racing Game with Three.js
This article describes the creation of a marble racing game using Three.js for 3D physics and a betting system.
Key Points:
⢠Utilizes Three.js for realistic 3D marble physics.
⢠Features randomized tracks for varied gameplay.
⢠Includes a betting system adding a strategic layer.
š Resources:
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š Mobile Game Distribution - EA's Use of Flexion Technology
This article discusses Electronic Arts' (EA) partnership with Flexion to distribute mobile games on third-party app stores.
Key Points:
⢠Expands EA's mobile game reach beyond iOS and Android platforms.
⢠Leverages Flexion's technology for broader distribution.
⢠Follows a successful model used previously by Kabam.
š Resources:
⢠EA Press Release ā - EA's expansion strategy
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⨠Immersive Experiences - Belfast Beats VR Rave
This article announces a critically acclaimed VR rave experience coming to Belfast.
Key Points:
⢠A critically acclaimed VR rave experience.
⢠Sold out across the UK previously.
⢠Taking place in Carlisle Memorial Church, Belfast from March 14th-23rd, 2025.
š Resources:
⢠Belfast Beats Tickets ā - Tickets and more information
š¤ Game Industry - WB Games Studio Closures
This article reports on the closure of three internal studios at Warner Bros. Games, including Monolith Productions, and the cancellation of the Wonder Woman game.
Key Points:
⢠Multiple internal studios shut down by Warner Bros. Games.
⢠Monolith Productions and Player First Games affected.
⢠Cancellation of the Wonder Woman game.
š Resources:
⢠Game Developer Article ā - Details on the closures
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š” Technology in Education - Tech in Schools Initiative
This article briefly mentions a personal initiative focused on providing technology access in schools. Further details are not provided in the original tweet.
Key Points:
⢠Focuses on providing technology access to schools.
⢠Aims to empower students through technology.
š Resources:
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š Augmented Reality - New AR Lens Created with Lens Studio
This article announces a new augmented reality lens created using Snap's Lens Studio. Further details on the lens' functionality are not provided.
Key Points:
⢠New AR lens created with Snap's Lens Studio.
⢠Combines creativity and technology for an immersive experience.
š Resources:
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