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Meta Quest 2 & Quest Pro final OS update March 2027

, 6 items in AR VR Companies and Development, 3 min read

In this digest (6 items)

Meta Quest 2 and Quest Pro will receive their last OS release by March 2027. New app submissions for these devices are accepted only through December 2027. Existing apps will keep working and developers can still ship updates until the cutoff.

Key points

  • Final Horizon OS 2.13 rollout completes by March 2027.

  • New app submissions close in December 2027.

Sources

XREAL Aura launch with $200 discount, Quest sales decline

XREAL Aura launched with a $200 launch discount, pricing the 12GB/256GB model at $1,099 and the 16GB/512GB model at $1,299. Meta reported Quest headset sales fell 6% in Q3, while AI glasses revenue grew.

Key points

  • XREAL Aura 12GB + 256GB: $1,279 list, $1,099 discounted price.

  • Meta Q3 Reality Labs revenue $443 million, down 6% due to lower Quest sales.

Sources

GPT-6 Astra edits Qwen3.5-0.8B weights, 0.016% change improves math 6x

GPT-6 Astra edited Qwen3.5-0.8B weights, changing only 0.016% of parameters, and achieved up to 6× better math performance and 3× better instruction following, without gradients or training. The approach is called Weight-Space Programming.

Key points

  • Weight edit percentage: 0.016% of Qwen3.5-0.8B weights changed.

  • Performance gains: math reasoning up to 6×, instruction following up to 3×.

Sources

JPEG XL Integration to Firefox completed after 12+ years

JPEG XL integration to Firefox completed after 12+ years, promising a faster and nicer looking internet. The effort spanned over a decade.

Key points

  • Integration status: completed for Firefox

  • Development duration: 12+ years of hard work

Sources

VIRTUAL BEINGS 12 principles to create believable characters

VIRTUAL BEINGS founder Wendelin Reich outlines 12 principles for making digital characters feel alive. The list defines observable behavior, continuous activity, interaction with environment, and other traits. It is presented as guidance for character design.

Key points

  • Observable: Behavior must be perceivable by the player, turning internal states into visible actions.

  • Continuous: Characters are always behaving, even when appearing idle.

Sources

Unreal Engine transition to UE6, dropping Actor system and Blueprints

Unreal's Unreal Fest Tokyo preview shows a planned move from UE5 to UE6, removing the Actor system, Blueprints, and the C++ Gameplay Framework. AI-assisted migration will be used for moving existing projects.

Key points

  • Transition: UE5 to UE6 announced at Unreal Fest Tokyo.

  • Changes: UE6 will drop UE5’s Actor system, Blueprints, and C++ Gameplay Framework.

Sources